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#Devruary Day 6

The dev habit that helps me the most is consistency. Just do a little bit of dev a day, but do it EVERY day. Slow and steady wins the race.

vo fazer devlog hj as 2 e 50

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For day 1128 of coding, I got the tree stump animation to work with pausing

#Devruary What Keeps Me Making Games When It Gets Though?

My Determination <-<

#Devruary

The people who support me

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Hi everyone, I wanted to show you the progress of the game I'm developing; it's for mobile devices. My friend @Vincent_M was in charge of modeling much of the environment and the characters.

Eng: Advertisement for part 2 of this game.

Рус: пиар на 2 часть этой игры.

Ссылка/link: https://gamejolt.com/games/FNAFlippy2/1048905

Eng: I'll start posting teasers for the game tomorrow. We hope for your understanding.

Рус: тизеры к игре начну выкладывать с завтрашнего дня. Надеемся на понимание.

What keeps me making games when it gets tough is not focusing on how, but the why it's important to you as a game dev. At times, I distance myself to get inspiration to create a scenario for an idea game. If love is still there, pursue it.

#Devruary

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I've added Russian and Ukrainian localization to the game; they're now fully translated and working correctly. We're currently working on the first level; I'll share the results soon.