Questions in Game Dev

Post GameDev things!

#Devruary The "game devs" that currently inspire me the most comprise the ANKAMA company. They started out as a gamedev team who put so much love into their MMORPG games and crowdfunded animations that they have grown into a huge success!!

Вопрос 18: Что вы сейчас делаете?

Ответ: Мобильную версию ФНаБаС. Five Nights at Belka and Strelka: Mobile Edition

#Devruary

Вопрос 17: Какие баги вы встречали?

Ответ: Самые разные.

#Devruary

Which GameJolt background do you like best ?

#Devruary Worst bug I have to deal with is an annoyingly common one: misplaced visual elements. It can persist even if the code for it produces no errors. I then have to figure out what to add to fix it without throwing off the existing non-error code.

What’s the worst bug you’ve dealt with???? Hmm??? What a very interesting #Devruary question right here!!!!!!! Umm???? Perhaps..........

#Devruary Day 16: What feature almost broke your game?

Moving things in pixels per second almost broke our game... When testing the game at 120fps everything moved in double time, so I had to add extra math to each line of code to calculate frame rate

What feature almost broke your game???? Almost forgotten about these #Devruary questions and everything here!!!!! Also, I won't day that features had almost broke my future parody games........

#Devruary Day 16

The feature that almost broke my game was the circular levels in Judgment of Heaven. It was very tricky to get working, but important for the setting.

Вопрос 16: Что чуть не испортило твою игру?

Ответ: Проблемы с Интернетом!

#Devruary