Screenshot Saturday in Game Dev


Progress on implementing new animations! I think the true first person camera approach where you can see your character’s movements besides arms works really well for parkour games.


Coming back to Game Jolt after a while...
So I've transitioned Spaceman Memories into a 3D pixel art game and I'm making it with #UnrealEngine. Anyways, I'm having lots of fun with it, this is the character controller I build using PaperZD.


New game? 🤖
This weekend on Not Bear: breathing simulator, learn to breath like a pro. And also, like, take care of other stuff like I didn't do in this gif or your suit will kill you.
Have a good week! And I will see you very, very soon >:)


Music preview with a work in progress Boss Fight

I completely revamped the card system in my roguelike city builder, called HexLands!
Closed alpha is going on right now, crash it, and you may just earn a place in the credits! :)

