Screenshot Saturday in Game Dev

Post GameDev things!
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lil' bit of a chaotic showcase; my entire group got lucky with getting the same electrifying item (There is over 500 items, so getting the same item for all is very rare), turning us all into terrifying pylons

I'm back to updating this game and I've brought Jakk to join the raiders.

These shots show Jakk in action:

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Finally, the first Smitty 2 progress post on Game Jolt!

Decided to make ALL house roofs work as platforms this time, unlike in the first game because Unity's tile system kind of suck.

The big, beautiful Wrath

I now know how to put videos on clickteam

my friend @kevin_saint tested it and it worked, so it works on other PCs

I'll probably use it for a cinematic cutscene to my games or something like that

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Showing off Cobalt Moon's other primary ally: Doctor Farber. Although he's just shooting repair nanites here, he's also in charge of patching the hero up after missions

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I was worried about how other maps would be handled in co-op, but then I realized each player could be the map-specific host if they're the first/only one there. So many bugs to fix now though!

Tile-based FOV

I would like to share my immediate plans for N.E.

0.1.1 will be released approximately 5 days after 0.1 is released

but 0.2.0 will appear only by the end of summer, but this version will be worth it!
#GameDev #NightmareExpansion