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Share your creations!

Loading...For day 1135 of coding, I'm working on having the player get knocked back from damage; using contact damage to test it. I don't have it working yet unfortunately

Loading...Chilling with the miner drones!
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Loading...Now I need to one more underground level, if you like this design it'd be nice if you could Click Here to give it a view.
After this I can start on some more fun stuff.
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Loading...For day 1134 of coding, I have finished up clearing out the redundant variables for spawning the tree's rocks, and background plants

Loading...For day 1133 of coding, I've been cleaning up the spawning code by removing redundant variables

Loading...Well, showing a bit of what the character's equipment, attack, and damage would look like, it's still something under development, but at least progress has been made.





Places you'll visit in my game!

Loading...Regarding the inventory, I'm thinking about what items to implement, besides healing or energy items soon, but I don't know how to manage it. I'm also considering whether to implement a HP limit or have healing stored.

Loading...For day 1132 of coding, I'm working to make sure enough plants are spawned in each room















