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For day 1097 of coding, I made the shadows more transparent. I'm still working on it's depth in relation to the other objects

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First update of the year, Aardvark MiniBoss that I was talking about a few weeks ago.

I'm planning to have a more complex attack pattern for this enemy, I'm about halfway done.

new years again (devlog 2)

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I've created a new form of parkour in Weefager! What do you think?

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For day 1096 of coding, I'm attempting to have the clouds' shadows pan across the forest. It looks like I will need to adjust depth and some of the depth sorting code