Design in GameMaker
For day 398 of coding, I have changed the option to return to tile after a split game to reflect similarly to how I changed the other option yesterday.
I have also made a new textbox design to select
For day 396 of coding, I have added textboxes to the player and dealer total. I may consider changing the layout at a later point
For day 395 of coding, I managed to apply the textboxes to each player's hand
For day 394 of coding, I have added the textbox to the selections at the game's results
For day 394 of coding, I have changed how the game determines if the player reaches the end of the textbox selections. It will help keep the amount updated in case the amount of designs changes
I have also added two more designs to select from
The Man Behind the Trigger (upcoming)
A nice view of Mount Fuji and the skylines from a corporate building.
For day 393 of coding, I have made an option menu where you can change the textbox borders
For day 392 of coding, I have made textboxes and redesigned the start screen
For day 391 of coding, I have added an selection for options at the start menu. As of right now, I doesn't do anything yet
For day 390 of coding, I've updated the sprites that represent the coins. I have also updated the display code to accommodate the new frame amount and to make sure the sprite only disappears when there is no money left