Design in GameMaker

Share your creations!
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For day 434 of coding, I have added more to the "How to Play" section. I will make adjustments later on so that it won't be so boring looking

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For day 433 of coding, I have added a textbox and some text for the "How to Play" section. You can also change pages with left or right

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For day 432 of coding, I have added a new option to view how to play. There is only the page number at the moment, but it will be filled in over time

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For day 431 of coding, I added a prompt on the wager section of the game to indicate which keys are used to increase or decrease the bet

what do y'all think of this new menu layout?

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For day 430 of coding, I have adjusted to textbox height for the "no money" result menu

Slowly moving into creating the "Red" energy and abilities. It was my least favorite color before, but I'm beginning to like it

#screenshotsaturday #indiegame #gameart

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For day 428 of coding, I have applied the "no money" menu to when you run out of money during a split game

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For day 426 of coding, I have given the no money left its textbox. I've also made sure the player can only split when there's enough money

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The map is currently this big.

Later on, you can keep running infinitely as a new map is generated each time. ^^