Design in GameMaker


Loading...For day 435 of coding, I have made some card sprites to use in the "How to Play" section. Eventually I'll use the sprites during the main game

Loading...Preliminary work on a Summon Ability that turns Purple Flowers into enemies -- Animation on the way <3

Loading...For day 434 of coding, I have added more to the "How to Play" section. I will make adjustments later on so that it won't be so boring looking

Loading...For day 433 of coding, I have added a textbox and some text for the "How to Play" section. You can also change pages with left or right

Loading...For day 432 of coding, I have added a new option to view how to play. There is only the page number at the moment, but it will be filled in over time

Loading...For day 431 of coding, I added a prompt on the wager section of the game to indicate which keys are used to increase or decrease the bet

what do y'all think of this new menu layout?
1
Loading...For day 430 of coding, I have adjusted to textbox height for the "no money" result menu

Loading...For day 428 of coding, I have applied the "no money" menu to when you run out of money during a split game











