General in GameMaker












For day 740 of coding, I have it to where the other pathways will be available. Unfortunately; the pathways seem to cluster together, and they take me back to the entrance
The new patch for FAUXTALE (or, as I call it, the Graphics Update), has finished development!
Now all that's left is to begin the lengthy export process...


Fixing "not getting hurt" bug. Other scripts keep runing even after got in the hurt state. State machine for enemy is totally broken


For day 739 of coding, I am currently working on having the means to determine where to place other pathways to other areas of the maze


For day 738 of coding, I have finished applying the exit placements for each direction the player enters from


For day 737 of coding, I have gotten the exit placement to work when the player enters left