Programming in GameMaker



Finally made some progress on GameMaker. I know it's not very impressive of an achievement, but I'm proud of it.


Been developing a mode which adds helpful checkpoints throughout the levels, for those that are looking for a more chill experience




This is what the end of a level looks like in Belle Boomerang!
Just recently, I added the counter that totals up your bells.
What do you think?
#screenshotsaturday #belleboomerang #retro #indiedev #gamedev
I've been working on a metroidvania style game, and I'm mixed. I want to have crouching play a part in the game, but I'm not sure whether to use the classic morph-ball method, or do something else.


Peekaboo!
I wanted to focus on a fun little enemy from the Frosted Forest Trail today. He pokes up, he shoots snowball, he repeats. What more do you need?


Hello everyone! I've been making a platform game for some time now.


Programming a new big update for #HouseholdHazardous. Stay tuned for what's coming.


Vertical platforming is a little bit rare, so I thought it would be fun to share some. What do you think?
#screenshotsaturday #belleboomerang #retro #indedev #gamedev

