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Share your creations!
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Some tests

Come for a bite...

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Type your ideas for new enemies in comments

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Type your ideas for new enemies in comments

Quests now have basic functionality. Started working on buildings and close-quarters cameras. Also started the player dictionary.

And finally we have the beginning of battling. It would have been more productive, but I got distracted by some 5FDP

Hello there! Today I made a disappearing block.

https://youtu.be/PUcKRwigr_g

Disappearing Block | MrBigSloth's Space Exploration Devlog 6
Hello! This time I make a disappearing block, not much to say here.Game Link: https://gamejolt.com/games/mrbigsloths_space_exploration/812532#indie #indiedev...
https://www.youtube.com/watch?v=PUcKRwigr_g
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First look at the new direction for Cobalt Moon

Background by ansimuz: https://ansimuz.itch.io/streets-of-fight

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Destroy certain destructible boxes with bombs and you just might find loot!💎

Today's progress includes...roughing in character creation, roughing in treasure chests, beginning environmental elements, adding info to the pause features, and adding info to the various databases (items, charms, etc.).

Cupcakes Framework, a FNAF Framework for Godot 3/4 has received usability improvements + a new camera distortion shader + in the Godot Asset Store

If you're into making a Godot fangame like the recently released A Bite at Freddy's, come give this a try !