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Rework in Godot 4.2 ¯\_(ツ)_/¯

#godot #gamedev #requiend #platformer #sidescroller

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Quest log is done for now! Will be polished at a later date with sfx and features.

"I have an idea for a new game that I think would be unique. I have a lot of ideas for this game, but first I need to learn the programming language. (Here's an image for attention, showing a concept for the boss/enemy)."

Big changes are coming to the Dialogue system! Starting with character portraits. Here are a few of the fairies 2D art.

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BIG CHANGES & Sneak Peeks: What have we been working on in our Fairy Sim? Plus steam fest news!

“That’s no ordinary rabbit! That’s the most foul, cruel, and bad-tempered rodent you ever set eyes on!”

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SUPAJUTSU UPDATE..0.2.7 IS LIVE. PLAYTEST SOON. STEAM KEY RAFFLE SOON AFTER.

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AND THIS WEEK'S EXCITING UPDATE IS...

an options menu

Listen, game dev isn't always exciting new features. You gotta code the boring stuff too

guys....my apologies for all and especialy @gamejolt for everything i said, but i'm back guys! do't worry i'm will still here!

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Grub annihilation. 🐛💥

Here's what a simple enemy encounter looks like. Any thoughts on the encounter screen?