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Some of the new things I'm working on.

#WeekendWork

Lots of progress on the battle system Definitely has a certain familiar feel to it Going to be spending some time figuring out Badg--er, Charms. Yeah, Chaaaaarms, that's it

Today's progress brought to you by Demon Hunter

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Type your ideas for new enemies in comments

Quests now have basic functionality. Started working on buildings and close-quarters cameras. Also started the player dictionary.

And finally we have the beginning of battling. It would have been more productive, but I got distracted by some 5FDP

Hello there! Today I made a disappearing block.

https://youtu.be/PUcKRwigr_g

Disappearing Block | MrBigSloth's Space Exploration Devlog 6
Hello! This time I make a disappearing block, not much to say here.Game Link: https://gamejolt.com/games/mrbigsloths_space_exploration/812532#indie #indiedev...
https://www.youtube.com/watch?v=PUcKRwigr_g
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First look at the new direction for Cobalt Moon

Background by ansimuz: https://ansimuz.itch.io/streets-of-fight

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Destroy certain destructible boxes with bombs and you just might find loot!💎

Today's progress includes...roughing in character creation, roughing in treasure chests, beginning environmental elements, adding info to the pause features, and adding info to the various databases (items, charms, etc.).

Cupcakes Framework, a FNAF Framework for Godot 3/4 has received usability improvements + a new camera distortion shader + in the Godot Asset Store

If you're into making a Godot fangame like the recently released A Bite at Freddy's, come give this a try !

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Yes! The First BETA is available now! We have now three absolutely playable levels! The four spells and another four if you wanna use cheats console.

Oh yeah! Paul! You will lose soon!

You can now download this masterpiece here or:

https://github.com/xolatgames/Mark-versus-Paul