Show Your Work! in Godot

Share your creations!

Seeing your game take shape is so rewarding. Excited to keep going! #indiegame #pixelart #screenshotsaturday

Right as I'm about to give up for the night (not without progress, mind you), a thought occurs to me and now the player has a loyal doggo Need to do a little cleanup on the movements and get the animations properly working, but we have followers!

Mostly code work for the battle map, so the screenie doesn't look all that spectacular. I don't have a good recording program anymore (thanks a lot, SSR) to demonstrate the functional things that happen now. (Article for update details)

I have added used-definable water to Canvas of Kings. My mapmaking tool is now also available for macOS.

Level up animation made in Godot 4

Sources 👇https://github.com/MrEliptik/godot_ui_components

Watch the full creation video in early access on Patreon 👇
https://www.patreon.com/posts/91396739

Lots of assets and decorations seeing how my maps were kinda starting to all look alike as, you know, empty boxes. This is the entrance to a cave and network of tunnels. I will probably end up making it a little smaller, maybe half the size

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While exploring the sandy desert - Watch your step!

#ScreenshotSaturday

Live in 45 Minutes!

Sonic Time Twisted...Lost Level
Game Facts Special...Episodes Update
No More Robots...Godot Update
Community Showcase...bring your stuff

https://youtube.com/live/nVRXdL87sbE

Mukanshin 1.0.0 is now released!

Updated water with the vertical waves. Actually it looks pretty cool Might set them a little lower, just so they're not right up on the ground. Debating whether I want to do angled waves. I think that might be a little weird, though