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Devlog #5

First off; that exciting thing I mentioned is sadly delayed, since the OST is taking longer to be composed than I thought.

Also: I implemented yet another change to scoring some might find interesting. Check the article.

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New addon video is out! We have an amazing selection this time and I'm sure you'll find something useful 😎

Watch it now 👇

https://www.youtube.com/watch?v=mJy9Ig6dhUk

https://www.youtube.com/watch?v=mJy9Ig6dhUk
https://www.youtube.com/watch?v=mJy9Ig6dhUk
https://www.youtube.com/watch?v=mJy9Ig6dhUk
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Challenge the Idols in this Bullet-Hell Boss Rush!
Tomb of Idols Demo: https://venuxx.itch.io/tomb-of-idols

Progress!

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I've added a new enemy to Hyperslice, the shielder! It will shield enemies in its vicinity and it's shielded too so you have to push it to break it

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I'm working on cutscene features like smooth camera movements. Enjoy a snippet of this prototype tutorial!

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Ah dangit, I forgot to update about the returning puzzle buttons from the first game here

Here's a compilation of the videos I forgot to share about it, enjoy :D

A simple image... #GameDev #Art #PixelArt

Hey everyone. I've been working, but progress has been a little slow lately. Most of the current developments have been in polishing and tweaking parts of the game. The boring part, essentially.

But I'll have something exciting soon.

Very exciting.

- Ani