videogamedesign in Pixel Art

Post those pixels!
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Oshubka : :

EMBRR - bitz waltz (interlude)

PLEASE SUPPORT THEIR WORK

// Just a small sketch of something that I was thinking

Software used:

Godot (Engine)

Aseprite (Sprites)

OBS (Screen Recording)

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#UnderwaterDiving PRE-ALPHA 04

You are an #underwater #diver surrounded by aggressive #fish and #mines

USP: Energy <=> Life + Stamina + Oxygen

DEMO: Tutorial Level + First 4 Levels

Watch 30s of #Gameplay (28 on 30)

#Steam Q2 2023

https://store.steampowered.com/app/2178190/Underwater_Diving/

Emily run cycle

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#NinjaScroller GOLD 1.46.4 AVAILABLE

A challenging #PixelArt #ActionRunner game with a #Retrogaming vibe🕹️

You will face #Ninja🥷, #Wolf🐺 and #Tornado🌪️

Play DEMO for FREE

Watch 30s of #Gameplay (06 on 11)

#Steam End of Q1 2023

https://store.steampowered.com/app/2150800/Ninja_Scroller/

Slime NInja Dev Log Days 1-10:

Some art of the hut for the first level and the WIP player (this probably isn't his final design, he's chubby), and the current look for the different menus and demo level

CHECK DESC FOR FULL DEVLOG

A new Blockhead 2D update has arrived in time for St. Patrick's Day! What better way to celebrate than you being chased by a whiskey bottle throwing, Gaelic speaking, death-poking Leprechaun!

Check it out now on Steam for $4.99. https://store.steampowered.com/news/app/2062800/view/36789165254…

Showing the environment and menus, now in-depth (also get that things like the sonic waterfall are actual placeholder plus environment needs a lot more things to make it look less generic-y, if you could help it would make meh happier)

D-side Bf Kirby's Adventure Style!

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Generating potential dungeons and according map.

The doors in the center of the rooms are staircases. I'm not sure it's very obvious but it is a frontal view, each line is a floor. For now entrance is always top left

Messing around