videogamedesign in Pixel Art




Forest zone concept
Please follow the game for more news!










#NinjaScroller 1.59.9 with a BEST FLOW!!!
A challenging #PixelArt #ActionRunner game with a #Retrogaming vibe🕹️
You will face #Ninja🥷, #Wolf🐺 and #Tornado🌪️
Watch 30s of #Gameplay 2024.02.01
Also available on #Steam:
Made a fog system while working out how I should do my clouds.
Doesn't quite work though, there's no way to set the depth to be based on their placement. You can only change the particle systems depth, which changes it for the old ones.















Beta combat system for my training game








#UnderwaterDiving PRE-ALPHA DEMO 0.78.3
You are an #underwater #diver surrounded by aggressive #fish and #mines
USP: Energy <=> Life + Stamina + Oxygen
Watch 90s of #Gameplay 2024.01.31 from 0.75.0
DEMO also available on #Steam:
https://store.steampowered.com/app/2178190/Underwater_Diving/



#NinjaScroller 1.59.9 with a BEST FLOW!!!
A challenging #PixelArt #ActionRunner game with a #Retrogaming vibe🕹️
You will face #Ninja🥷, #Wolf🐺 and #Tornado🌪️
Watch 30s of #Gameplay 2024.01.31
Also available on #Steam:



Just testing my programming skills before my first gamejam
OK! Character Appearance UI is done for now, I still need to add some stuff like a way to indicate you can change the palette for a part (you just have to know you can for now) and a way to enter name and select other data. But this'll do for now!




















