csharp in Programmers
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Simple water physics that I implemented in my old project.
It calculates water resistance, buoyancy and applies water current force to objects.
#Unity #Water #Physics #Simulation #Drag #Buoyancy #WaterCurrent #WaterFlow
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A planet orbiting a star in orbits of different eccentricities.
A long time ago I wrote a script in Unity to simulate the motion of bodies in elliptical orbits.
#Unity #Programming #Planet #Star #Orbit #Orbiting #Elliptical #Elliptic
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Before learning Unity, I was trying to create a game using WPF (Windows Presentation Foundation). This is the main menu background (and it's the only thing that works).
Textures drawn in Inkscape.
3D Perlin and curl noise generator that I implemented myself in Unity a long time ago.
Are you still develop Windows Phone (7.x - 10) apps in 2023 (i learning Windows Phone development)
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