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Simple water physics that I implemented in my old project.

It calculates water resistance, buoyancy and applies water current force to objects.

#Unity #Water #Physics #Simulation #Drag #Buoyancy #WaterCurrent #WaterFlow

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A planet orbiting a star in orbits of different eccentricities.

A long time ago I wrote a script in Unity to simulate the motion of bodies in elliptical orbits.

#Unity #Programming #Planet #Star #Orbit #Orbiting #Elliptical #Elliptic

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Before learning Unity, I was trying to create a game using WPF (Windows Presentation Foundation). This is the main menu background (and it's the only thing that works).

Textures drawn in Inkscape.

#WPF #Game #GameDev #Programming #Inkscape #VisualStudio

3D Perlin and curl noise generator that I implemented myself in Unity a long time ago.

#Unity #PerlinNoise #CurlNoise #Programming

Are you still develop Windows Phone (7.x - 10) apps in 2023 (i learning Windows Phone development)

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