show_and_tell in RPG Realm

Share your creations!
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Finally added a flying enemy that shoots projectiles! At first they were too fast which made it hard to dodge them but I think with this speed it's enough to be challenging but not be too difficult.

New blog post is online and you can read it here! Yay 🥳

0.0.4.1 Is Now available!!!

Sorry for Being Late..

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I get some funny results when removing the attack cooldown and combo limit XD

Working on a wallpaper/banner/poster for my game to use on my Steam page, marketing and Game Convention. Thanks to https://twitter.com/Pluvias_/ for drawing the poster for me!

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Halloween pushed me into overdrive: patch 0.21801 of the BattleJuice Alchemist Steam Playtest is live now!

You can now try out our classes and perks yourself. Additionally, there is a pretty significant change to close combat. Read more about it here:

Exodus Checkmate, my first-person dungeon crawler, just released it's second chapter!

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Hey gamers, today I’ve got something a little different to share with you all. This is a sneak peek of a song I’ve been working on for the game recently. It's coming along really well.

Any ideas where this sort of song might play?

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Our local map featuring Keep-Walking-While-Open (TM). And with that we made it to the end of the UI overhaul... until the next overhaul that is ;)