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I redrew the first room. Also, the last devlog before Act 0 is released.

Also, I think I made this couch look even better.

It's slowly looking more and more like it's undeniably a couch which also doesn't look like garbage!

As happy as I am with this sprite, it's waaay too big for a regular enemy. Plus, I plan to have another iteration of the Bugsly species later on. I'll have to make a smaller version of this.

Takes up the whole damn screen lol, and it's not a boss

Working on remaking the sprite for this absolute abomination of an enemy.

Think I might've posted about these guys before. If not well-

In this week's game devlog for Nay Saga, I go through some of the initial concepting for the digital version of the game and the coding behind the first game mode.

Life is about making choices, no matter you'll regret it or not.

Update schedule for the game is now changing to every 2 months, this will allow the team to have more time to work.

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Ciro barre su cuarto-OST 03: Conflicto innecesario

Since the Temple of Realms takes a LOT of inspiration from my beliefs I get to explore some interesting ideas and concepts! Here's one, a parody of

"The Creation of Adam".

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Lucid - Devlog No. 11

[Devlog in Article]