Game Dev
Post about Game Dev!

Both of these images are from different points in development for our action adventure game Usual June! The first one is more recent, though we've done even more to build out the world, and the second is from a couple of years ago

https://store.steampowered.com/app/2702430/Usual_June/

Dev Log 1, January 17, 2026. Godot Engine

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RTG Flashback - March '21 #3

One of the first levels with elevators. Here, you can see, that thx to my ray-tracing algorithm, every tiny light in the game is actual emitter which illuminates its environment and cast shadows.

https://store.steampowered.com/app/4032050/RTG

WIP for "Glocktopus Attack"

- Modified the streets size to spawn the cars easier

- Created the Car spawners

- Fixed player speed for mobile players

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Hello everyone, this is small video from our puzzle game

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Ru:

Второй саундтрек

En:

Two Soundtracks

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It nearly got me #horror #gamedev #skinwalker

Что мне осталось сделать в sceneBuild:

1.Список объектов,

2.Редактирование объектов,

3.Вращение, Позиционирование и Масштабирование объектов.

4.Создание групп, слоёв