
I need some holidays. 🏖️
A nice week for everyone!

Mega Bowling Dash Coming Soon to Mobile Android!!

Loading...These hands were inspired by nightmares I had as a kid. Working on them has been... interesting.




It's screenshot saturday and you know what that means...
We released new update to Lawang Sewu Basement B link for the game is down below
https://gamejolt.com/games/Lawang-Sewu-Basement-B/420139
Trailer : https://www.youtube.com/watch?v=crdJQ0Jx4Eg

Loading...Today I have been playing with Unreal and I was happily surprised how easily I could create volumetric lights and move the character! Very excited to see the amazing possibilities that this engine opens!

Changing the theme a bit and ready to add all the mechanics and objects around.

Loading...Started working on geysers as a new platforming element. Might have accidentally started a space program in the process...





I ended up changing the cabin mesh as the old mesh was causing performance issues. It doesn't look as good as the old one though.


Lauru is a little town in the south of Ashait,
here are some screenshots (WIP) :

Loading...Foliage Render Pop in.
The Distance Parameter in material and foliage Cull distance wasn't syncing up properly but it ended it up being an engine bug.
There's also another setting in material editor 'Dithered LOD Transition'. I would like to try that too.
