
Post about Unreal Engine!

Loading...In Lobo, you can now pick up and throw objects to distract enemies, creating the perfect opportunity for stealth kills. ⚔️🤫
I've made a volumetric shader for local fog and smoke. Density variation was really challenging to make but I got a good result after some hours and tricks.
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First post! I am currently working on a cozy game inspired by the Smoky Mountains and dove into learning some of the foliage and terrain tools available in Unreal

here's the neighbor's house!

Loading...Welcome to UE4's Chaos Physics
where frame rate affects vehicle handling, grip & speed


























