general in Devs

Indie Games
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For day 623 of coding, the map now has indicators on where the start and end room are. Sometimes, the end room indicator doesn't show up

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For day 622 of coding, the larger rooms now occupy the appropriate zones on the map

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For day 621 of coding, I have updated the mini-map to show which zone the player occupies

drew a art of space for the game

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For day 620, the map now shows which zones the other rooms occupy. Right now, this only applies to the zones the room spawns in at in the case of longer rooms

All Hero cards in the game (8)

Day 33 of 365 trying to post a day to reach 10k followers

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For day 619 of coding, I have changed how the starting room is placed in order to fit the map's grid. For added context, each zone is an 8x8 tiles area that a room can be placed in

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For day 618 of coding, I made a grid-based mini-map that shows the location of rooms via zones. So far, it only shows the starting room's location; and I'll need to adjust that room to better fit that grid

I am developing my own game engine. Currently, I am adding a graphical user interface. Later, I plan to create games and applications using this engine. The screenshot shows two buttons and a text input field with their colliders (red rectangles)