All Posts in GameMaker Studio 2

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For day 714 of coding, I have reconfigured the dash to be based on distance traveled instead of a timer

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For 713 of coding, I have fixed the direction display and the bounce back direction

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For day 712 of coding, I have put the player's direction on display for debug purposes. From the information; it looks like the dash direction doesn't match the display, and it even affects the bounce back direction

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For day 711 of coding, I made sure the player bounce back doesn't occur when dashing into the lake's edge

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For day 710 of coding, I have the player bounce back when colliding against some objects and walls during the dash

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For day 709 of coding, I've put text into the shift press indicator and made it to where you can still see the text when active

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For day 707 of coding, I have worked out the issue with the edge during the room transitions

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For day 706 of coding, I am working on having the room transition place the player based on the spot entered on. I need to work out the issue with the edge, but it's coming along well

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For day 705 of coding, I changed the player's transition movement to make it look less weird

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For day 704 of coding, I got it to where only the part of the tree the player walks behind can go transparent