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What do you think?

A Mega Man SNES Styled fan game? Not a bad idea!

Honestly, I think doing it in Unreal Engine is a nice choice, nobody has really ever done a 2D Mega Man game (or really, 2D SNES style game) in UE, so I can't wait to see how this turns out, keep up the good work, Marc!

Hey, random question, but do you plan on adding nods to 8BDM’s adaptation of MMV to TRoS. Obviously not stuff like Eclipse or Terra killing Duo, but something like Sunstar not taking Maestro (or Mega Man in the context of TRoS) seriously until he gets a scratch on him or references to attack patterns from the 8BDM Terra and Sunstar bosses (assuming they’re possible to translate to a 2D platformer)?

I want this game so bad, I love your details and I love the sprites and I love your story.

Mega Man V is a very good GB game, I love playing it, and every time it got love was full hype in my eyes in this community for mega man

A fan-made 16-bit SUPER remake of the GameBoy "Mega Man V" (aka Rockman World 5)! #fangame #action #platformer #retro #megaman



all-ages
Mild Cartoon Violence

This won't view correctly here as an embedded video, so check this out on YouTube!

GameBoy Filter - Unreal Engine 5

https://youtu.be/1Qd9mhLW1uo

https://youtu.be/1Qd9mhLW1uo
https://youtu.be/1Qd9mhLW1uo
https://youtu.be/1Qd9mhLW1uo
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How do y'all feel about scanlines?

Automatic scaling and swapping Retro Camera properties on the fly.

I hope I can show that #UnrealEngine5 can do good Retro 2D too! #gamedev #megaman #unrealengine

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WIP basic pickup item. Reacts to environment and can even ride the conveyors! #gamedev #unrealengine
We made this on stream last night.

GOOD NEWS!! Health Update + Mega Man the Rulers of Space Update
(Clipped from last night's live stream.)
https://youtu.be/XQeJd_Po42w

https://youtu.be/XQeJd_Po42w
https://youtu.be/XQeJd_Po42w
https://youtu.be/XQeJd_Po42w

Live Health Update Stream *tomorrow* on YouTube & Twitch at 8PM EST

AND discussing the future of Mega Man the Rulers of Space. #MegaManRS

Subscribe to get ready 👇

https://youtube.com/@marcdwyz

https://www.twitch.tv/marcdwyz/home

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Testing new Sprite palette features and optimizations in Mega Man RS. Real time palette cycling for many objects in #UnrealEngine5. 🌈

#megaman #gamedev #unrealengine #pixelart

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The current development build running on Steam Deck. #UnrealEngine5 #gamedev #unrealengine #steamdeck

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I created an Animated Tile Map system for #UnrealEngine. Previously I was placing animated Actor objects in place of tiles, but these are REAL tiles on the map! The performance gain was HUGE. Then I integrated it into my Time Control system. #megaman

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NOW with my Retro 2D Camera for #UnrealEngine5. It is pivotal to the look featured in Mega Man RS.

Pure Pixel Goodness
High Quality Interpolation
Proper Aspect Ratio
Dynamic Border Wallpapers
WIP with more to come!

#unrealengine #gamedev #megaman

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Your reminder that #MegaManRS is made in #UnrealEngine5 and there's always more than meets the eyes behind the scenes. MMRS will be flat 2D but my vision reaches into the far future. #gamedev #unrealengine #megaman