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Here we add the inventory, as we have not programmed more items we use the same missile, you can change the item with the mouse wheel from left to right and with the F key use the selected item in the middle.

Alright, as posted before, this is the game and it has been released.

Here are some shots from the game to celebrate its release:

[Day 3 RELOADED] Still replacing polygons with pixel art. Meanwhile, there is a death animation, powerups and more! Also tried replacing the old enemy movement with AI pathfinding but there's bugs. Please rate!

Video: https://www.youtube.com/watch?v=3IvcWff8HNg

3 Days of Development in a Row - CSRampage Showcase #1
3 Days of Development in a Row - CSRampage Showcase #1I took a break from developing my new indie game, Celestial Rampage for personal reasons, but I'm back ...
https://www.youtube.com/watch?v=3IvcWff8HNg
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I've added multiple ship shapes to go with the color changes and I think it looks cool 😎

🎮 Play the demo https://s.team/a/2479190/

I'll got 516 score in offline practice.

Introducing The Town of Persephone! I will try my best to have a devlog every day of its progress until its release. If you'd like to support its development, check out Blockhead 2D as well.

https://gamejolt.com/games/Blockhead2D/667116

Presenting the initial Rearview build! It features basic functionalities like shooting and missile launching. While not as advanced as the current state, your feedback is crucial for refining the game. Share your thoughts with us!

https://gamejolt.com/games/rearview/851945