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Blessing Redux Development Update # 3

The minimap has now been fully implemented!

The maps used to be autogenerated by the plugin, however they didn't look very good. I decided to use manual regions instead to make them look BETTER.

As seen, the other UI elements have also been finished.

https://www.youtube.com/watch?v=ID3TncG2FeE
https://www.youtube.com/watch?v=ID3TncG2FeE
https://www.youtube.com/watch?v=ID3TncG2FeE

What is this character's name?

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this video is of the prototype of new update of my game LITTLE DARK 2 || esse video é do protótipo da nova update do meu jogo LITTLE DARK 2

Hi! Redacting the choice tree. Instead of explaining what happens, I'll send all of it in the "plot explanation" sheet. Meanwhile, here I'll just turn everything into a "yes or no" choice tree, so it can be less chaotic and more organized. a little peek

V's boss sprites were final enemy/boss sprites to make. They're all done now, V's was definitely the hardest to make as the stalemate sprites were a massive pain to find then make.

Despite that, the sprites looks fire.

https://youtu.be/8PpC-EYG8ws?si=EvjDaQgG0UFRJuVU
https://youtu.be/8PpC-EYG8ws?si=EvjDaQgG0UFRJuVU
https://youtu.be/8PpC-EYG8ws?si=EvjDaQgG0UFRJuVU
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New Norse style hairdo. We consulted some reliable sources and it seems that hair was in fashion back then...

Are you convinced of this too?

#indiegame #parkour #platformer #adventure #unrealengine

Hi! Currently working on the chioces tree.

It's becoming more and more hard to keep track of all the choices a player can make and therefore I think I'll start to use a more appropriate tool. Just tecnical issues, don't worry about it! I'll fix them ASAP