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Adding automatic vaulting made movement a breeze (and having a grappling hook doesn't hurt either)

No one can hear you casting spells in space! Take care when the Wabbit Wizzard is on your tail!

Play the beta here:

https://bit.ly/3Ohcmn1

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We want happy game environments. Happy game environments. If you want sad things, watch the news.

Releasing the updated demo version on June 20th

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Main IG: loganbmar

Gamedev IG: lbm_gamedev

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Improved the Coin and the Jump-Fall Animation

The game looks so much better now!

You can play the first Early Access

(without this level) here:

https://gamejolt.com/games/Wild-Adventure/775592

#WA1 #Game #Game_development #Made_with_Unity

Lumbercamps were OP. And this not so small issue made me revamp the whole building "ecosystem".

This time I don't really have time to make a video about the latest change in my roguelike city builder, so here's the old fashioned way! :D More below!

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The blinking effect is now implemented and plays everytime it's too late or you haven't slept for a day.

#MadeWithUnity #GameDev #Hayamichan

Going to try something a little different #ScreenshotSaturday

There was a problem with the v1.1 package. Some assets were missing causing the game to crash when loading in levels.

I re-uploaded the itch build here.
Hopefully it won't crash this time.