All Posts in Unreal Engine

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31: Enemy counter and different animations depending on what state you're in.

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Ditched baked lighting, trying lumen now. Surprisingly, it doesn't seem like it takes up that much more performance compared to the previous setup - with a few tricks for optimization, at least.

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IF YOU OWN SKYLANDERS AND A NON-XBOX PORTAL PLEASE DOWNLOAD THIS DEMO AND SEE IF THE ONES LISTED WORK (READ GAME DESCRIPTION). IF THEY DO NOT, PLEASE COMMENT!!

THIS IS URGENT!! (I will only add more once I know these work)

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30: Sword attack, berserk acceleration, changed some models, and montage I-Frames.

FINALLY!
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29: Berserk mode and sword trail.

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BTW I'll post the draft plot of the game here lol. not the fact that it will come out like this, but that was the GLOBAL plot.
and there will also be an explanation from the point of view of my message. (bunch of text)

In Guppy's Mystery, doors don’t just open… they question physics, reality, and your safety.