Work in Progress in Unreal Engine

Share your creations!

Attempted to learn about the cloth physics in UE4....it didn't work too well on the feather for this rat's hat 😑
That's fine though, I think it looks fine without, lol. And now I know the basics to add in cloth physics 😀




New update 0.1.3 for my #HardGlide game is here! https://olantipov.gamejolt.io/hard-glide
Hard Glide is a fast-paced arcade game with mouse control only. Rush through levels, collecting crystals, destroying enemies, dodging obstacles. Bonuses and modifiers are included!




WIP : Map render of high definition voxel models with Nanite (Source : Cube Paste)


Added 2 new animations for attack and camera shake. The fight system is improving every day! I want to make it simple but cool
Steam -https://store.steampowered.com/app/1900290/GO_GO_Knight/
Twitter - https://twitter.com/shock5544
#action #adventure #rpg #steam #indie #indiedev #gamedev


Test 06/02/22: Skills.
Choose staff based on their skills. Skills determine how quickly characters progress through training and work. Finally, they have an impact on events.


New Demo Release Coming Very Soon!


There is now a Shadowed image of Sara in the Left corner to check her status...
https://gamejolt.com/games/project-utgardr/673440
#parkour #fantasy #exploration #puzzle #mystery