Work in Progress in Unreal Engine

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Huge Announcement on the Future of Brother'sBlood

Improved Camera shake & Sun Rays

I just finished Improving the camera shake and sun ray feature, for my game.

And now it's a little more realistic that's all for now.

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Nothing good awaits beyond this farm. Here is just a little pan across the landscape of our tutorial level.

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Added a lil extra. I liked the look of the camera focusing in on the merchant more than the UI just popping up

A small sneak peak at Zone 1, obviously there will be way more shards than what is shown here, for the people who see this from the Unreal Engine Community here on GameJolt, this is a Dark Deception fangame that im working on.

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Psst! Hey! A new thing!

I just made a weird trippy sun / shimmer effect for the game! :D What do you think?

/Robin

#OneMoreExperiment_Game

Updated Portal (level goal)

Absorb fire and water. Use elements and the environment to solve puzzles in this portal inspired puzzle-platformer#onemoreexperiment_game

Our character customization has non-binary, female and male options. I always found it strange that even in 2022 you still see way too many RPGs with only binary options during character creation.

Some news about the ongoing work on future "Redemption of the Damned" PC survival.
Gamepad support was added a month ago.
One of novelties - a fire wall. For the gamers that like to go where developers don't want them to be :)

https://www.youtube.com/watch?v=B33eUgAc3ZA

Redemption of the Damned. DevDiary: fire wall
Wanna play this game? Do the most important now - add in wishlist (https://store.steampowered.com/app/1620420/Redemption_of_the_Damned).Now we are working wi...
https://www.youtube.com/watch?v=B33eUgAc3ZA