Work in Progress in Unreal Engine

Share your creations!

Another small look at level 3 from Flee The Facility. Hope you guys enjoy.

Honestly these trees and this fog look cool.

Im honestly loving how this game is coming out.

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A very quick test about my next feature coming soon.

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If you use the Shell Flask in a supercharged way, it provides thorns that bounce damage back at your attackers. There are items that interact with that mechanic such as an item that makes the spikes also freeze enemies.

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There will be some interesting things to explore in future updates
You can be an early tester for the game by downloading here: https://gamejolt.com/games/RocketJump/732710

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Another view of the #Ui. Actually would like to show how it is now in this second part.

Wishlist on #Steam: 🔵 s.team/a/a1878290

#fantasy #parkour #nature #mythology #puzzle #openworld #platformer #adventure #firstperson #action

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#sagittarius #horror #indie #gamedev #ue4

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feels great having an interaction system that allows for different kind of interactions like opening treasure chests

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I'll be posting some bits and pieces of our UI overhaul. Here comes the new inventory and item info UI. I thought about making the whole UI dark, but it was too hard to see, because the game's dark environments. Let me know what you think!

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Added a new enemy type