Work in Progress in Unreal Engine

Robin made a detailed breakdown of the absorber gun absorb effects used in the game! It goes through the process of modelling, materials, vfx and blueprint setup!
Feel free to check it out on his Artstation :)
https://andblomrobin.artstation.com/projects/Alyv1V
Enjoy!







Final CC4 Avatar compiled last steps just need to go back and fix some skin weights here and there once jailbroken with the new bones put back in via Maya
https://youtu.be/3Y1MqFooKpI



Multiplayer will be available from the start of Inn Keeper early access. Immerse yourself with your friends or anyone else in the world as a tavern manager or employee in a fantasy world.

Right before the weekend starts, we would like to take you to Athens, the capital of Greece in the future and to be accurate in 2047.
Follow us on #Kickstarter: https://www.kickstarter.com/projects/phobossubhuman/phobos-subhu…
#PhobosSubhuman #IndieGame #Gaming #IndieDev #Gamer #PC #IndieGames







Ready for redo on skin weighting, then face morph fixes back in CC4, calling the hair done I don't have time any more, need to move on asap!
#CC4 #Unreal #SatAM #BunnieBot #ArchieComics #Maya




Here's a small showcase of the pizzeria (Still WIP) and some minor gameplay teasers.


#ThrowbackThursday on when i was working on the Cultists' clothing.
👉 We aim to create several apparel options for the players to select their favourites.
#Eresys #IndieGame #GameDev #Gaming #Gamers #IndieGames #Horror #IndieDev #IndieDevs #IndieGameDev

We would like to share with you a screenshot from the Slums area which is fully developed and operational.
Follow us on #Kickstarter: https://www.kickstarter.com/projects/phobossubhuman/phobos-subhu…
#PhobosSubhuman #IndieGame #Gaming #IndieDev #Gamer #Gamers #IndieGames #PC #GameDev










Fur and hair updates. New shader for the long hair, world position offset wind wiggle added effectively tanking some of my FPS but the result is good so I will keep it.
#CC4 #Unreal #SatAM #BunnieBot #ArchieComics #Maya

