Work in Progress in Unreal Engine

Share your creations!


This week I did:
-Added better sky
-AI development


Devlog 4: Damage Indicator
I have now added a WIP damage indicator to the game, now you can finally see how much damage you do


















should i remove the floor being shiny? give me your feedback!
Β 11 votes Voting finished


Presenting the teaser trailer for my upcoming game, 'Lobo.' Prepare for an epic adventure like no other.























Managed to figure out how to apply palettes to low color sprites in #UnrealEngine5. The flashing ones are randomizing their palettes every frame.
Still working on an easy to edit palette data system, but it works!!





























