Work in Progress in Unreal Engine

Share your creations!

I've added some big updates to Beyond the Oaks, take a look at some gameplay!

1 screenshot from barn and 1 from Neighbor house

Greetings! My name is Ilias, and a lifelong passion for video games has driven me to pursue a career in game development, culminating in the creation of my own studio.

My current project, Exploitation...

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(#MapDesign #ScriptsDevelopment) I want to showcase everyone how i do my maps, can by any size any shape i wanted to, my PCG tool generate all the stuff i need rest is history Hope you like this video, Thank you so much for 700+ Followers !!

frede make hor hor hor hor

Hello everyone! Wishing you all a fantastic weekend filled with joy and relaxation. I hope you're doing well and taking care of yourselves. You can check out our first Shorts Video on youtube and give us feedback
https://www.youtube.com/shorts/Cbucy6-A8Qo
Thank you

Follow the new game page for update 2.0.1 !!!

https://gamejolt.com/games/TFF-REMAKE/883289

(#New #Map #Testing) I've updated and resize the map-scale 8x Times since last time just to see how much my PCG tool can handle it, on top of that now map uses Word-Partition set-up and the performance are sky-rocketed gain about 4x times the performance

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I've created a new, relatively simple inventory system. For now, I can only retrieve swords and healing potions, but I plan to create lots of new items!

Programming progress

Temesis Hoax lighting has been finished, a lighting has been set up which does not consume so many resources and looks good, obviously the map will be darker when it is complete with the assents and decorations.