Work in Progress in Unreal Engine

Share your creations!

It's been almost exactly a year since I canceled the last hn rtx.
I like my progress
Also by the way, I'm going on vacation for about a week. I'm completely shutting myself off from any art work, I need a break.

#progress #blender #ue4

what did i just make?

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Finally bringing the player character to life!
In this quick video, I’m showcasing the first implementation of the actual character model, complete with clothes and gear using the inventory and equipment system.
Exciting to see things coming together!

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Sneak peek at the new UI in Lobo: The Howl Within!
Now featuring stylish location introductions when entering new areas + a work-in-progress minimap system to help you navigate the wilds.
Built in Unreal Engine πŸ’»

Short lever demonstration for my "Switchman" recreation:
https://drive.google.com/file/d/1uG37yX8k-bjLGtGWPkomzUcO-YDatsu…

MY FACE! | Nightmare Drawkill Foxy | First Look | BTS

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Here’s a quick look at the second animationβ€”facial expressions and lipsync, created using iClone Β and Unreal Engine.Β 

Each character’s expression is tied to the tone of the conversation, building on the body animation layer shown earlier.Β 

The most useless light source.

(Don't mind the hand 😏 it's a little silly)

Nightmare Drawkill Foxy | Poster | First Look

What do you expect most out of the Foxy AI?

Β  67 votes Voting finished