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For day 1140 of coding, I have found where the infinite loop is happening through GMS2's debug mode. I haven't been a able to fix it yet unfortunately

After 50 days of the publication of GameJolt Rewind 2025 , adding up its visits across all platforms, it has reached 20,000 visits , having a total out of 3,000 likes .

Many thanks to the participants , as I did not expect such success .

My beta game in day Sunday beta The my game

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For day 1139 of coding, I've done some testing and found the collision that caused the infinite loop

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For day 1138 of coding, I think I got the speed and distance right for the knockback. There is an issue where the game goes into an unbreakable loop at certain collisions

Devlog hoje do novo jogo BIRD FALL

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For day 1137 of coding, the knockback appears to be working. I just need to adjust speed and distance now

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For day 1136 of coding, I made some progress with damage knockback. There's still some work to do in order for it to work properly

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For day 1135 of coding, I'm working on having the player get knocked back from damage; using contact damage to test it. I don't have it working yet unfortunately

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Pls kolossos i need this

Audio from MXPCPORT from yt

https://youtu.be/hPh9Orf8bDI?si=Axf8AD-YhO4ROW0r

https://youtu.be/hPh9Orf8bDI?si=Axf8AD-YhO4ROW0r
https://youtu.be/hPh9Orf8bDI?si=Axf8AD-YhO4ROW0r
https://youtu.be/hPh9Orf8bDI?si=Axf8AD-YhO4ROW0r