general in Devs

Indie Games
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For day 593 of coding, I have made sure that the player wouldn't be able to move or dash until after the transition is finished

Guys, one colorblind person wrote to me that he couldn’t play because he couldn’t distinguish the colors on the buttons, so I decided to make them the same color and different signs on them, what do you think about this?

Happy birthday to l30 (@The_Bruh_Guy ) the game creator

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For day 592, I have converted the code for the player's movement and dash into a state machine for better organization, and to better prevent conflicting codes

I mostly work with GameMaker and Aseprite, so if any of you need feedback I might be able to help! I'm still an intermediate myself, but if I can help, gimme a shout

Toilet

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For day 591 of coding, I made it to where the objects will disappear after colliding with the player. It's going off sooner than expected it to though

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for day 590 of coding, I have adjusted the hit reaction between the object and player

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For day 589 of coding, I tested different time intervals that determine when the lasted recorded collision will be cleared. So far, it looks like half-second intervals provide the best result

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For day 588 of coding, I got the objects to be more reactive when colliding with each other. There are instances where the code doesn't work completely; like when there is a large group of them, and/or when they are in tight spaces