General in Game Dev

Post GameDev things!
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Back at working with Chaos Vehicles again.

I was gonna challenge myself to complete this project within a week, but the physics engine decided otherwise.

Much of my work has been on the backend, with most vehicle functions implemented in C++

Welcome to Lush Caves!

RUS: Чернила зовут в глубины студии...

ENG: Ink calls in the depth of the studio...

#Batdr #Bendy #Satda #SandwichAndTheDarkAwakening

CC:E is on hold for now, pc issues sadly :/

but its not being discontinued, keep in mind. its still an active project, just wont b working on the coding for now; i will be workin on other parts of it tho, such as imagery and char design + plot :3

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Fear is your only enemy

Wishlist to not miss it

#RPG #Adventure #IndieGame #GameDev

This is my Current Fnaf Restaurant in game that i Modeled a while ago Imagine if i Re_modeled it again maby even more modular this would be my 5th or 6th time Re_modeling it and possibly changing the design/layout also i have a few more to re-model.

More Voice Acting promotional art.

Starring GadgetChrøme (me!!) as Luther Ainsworth.

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for day 590 of coding, I have adjusted the hit reaction between the object and player

In compensation for not being able to make my fangame for mobile, here is an office test from Nightshift at Stick's 2

https://gamejolt.com/games/nightshiftatstick/861303

guys,I'm sorry but unfortunately I won't be able to make a mobile version of my game, I'm not very good at clickteam so unfortunately I won't be able to if I knew a little more about the android exporter and more about clickteam. continue in the article..