General in Game Dev
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Post GameDev things!
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Back at working with Chaos Vehicles again.
I was gonna challenge myself to complete this project within a week, but the physics engine decided otherwise.
Much of my work has been on the backend, with most vehicle functions implemented in C++
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RUS: Чернила зовут в глубины студии...
ENG: Ink calls in the depth of the studio...
CC:E is on hold for now, pc issues sadly :/
but its not being discontinued, keep in mind. its still an active project, just wont b working on the coding for now; i will be workin on other parts of it tho, such as imagery and char design + plot :3
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This is my Current Fnaf Restaurant in game that i Modeled a while ago Imagine if i Re_modeled it again maby even more modular this would be my 5th or 6th time Re_modeling it and possibly changing the design/layout also i have a few more to re-model.
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for day 590 of coding, I have adjusted the hit reaction between the object and player
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In compensation for not being able to make my fangame for mobile, here is an office test from Nightshift at Stick's 2
guys,I'm sorry but unfortunately I won't be able to make a mobile version of my game, I'm not very good at clickteam so unfortunately I won't be able to if I knew a little more about the android exporter and more about clickteam. continue in the article..
Are there any scratch plugins I can put in my game that allows players to save progress and come back to their game later?
I believe I know how to make a save code script, but that would be really annoying to use and would prefer a plugin that helps.