General in Game Dev

Post GameDev things!

(Esp)
Hola a todos, mientras estuve fuera, probé un par de cosas, entre ellas traer de vuelta a Piale, pero esta vez en 3D. He estado intentando hacer cosas en Roblox Studio. No creo que haga mucho mås, pero espero que os guste el resultado final :)
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Dev taught me the hard way: donât love your game for what it isâlove it for why players care. Fun, challenge, and engagement guide everything I build.
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Đ ĐŸĐ±ŃĐ”ĐŒ, ŃДбŃŃа ĐŒĐŸĐž ĐŽĐŸŃĐŸĐłĐžĐ” ! ĐŻ ĐČĐ”ŃĐœŃĐ» ŃŃŃĐ°ĐœĐžŃŃ ŃŃĐŸĐč ОгŃŃ. ĐĄĐ”ĐčŃĐ°Ń Ń ŃаŃŃĐŒĐ°ŃŃĐžĐČĐ°Ń ŃаĐșŃŃ ŃĐ”ĐŒĐșŃ, ĐșаĐș ĐČĐ”ŃĐœŃŃŃ ŃŃŃ ŃŃĐ°ĐœŃОзŃ, Đž ŃЎДлаŃŃ ĐœĐŸĐČŃŃ Đ»ŃŃŃŃŃ ĐČĐ”ŃŃĐžŃ ĐžĐłŃŃ, Đž ĐŒĐ±, ŃŃĐŸ-ŃĐŸ Оз ŃŃĐŸĐłĐŸ ĐČŃĐčĐŽĐ”Ń. ĐĐŸ ĐČŃŃŃĐ”ŃĐž Ń ĐœĐŸĐČĐŸŃŃŃĐŒĐž.

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1#Devruary Day 21
I had to learn not to bite off more than I could chew. Also that no man is an island. You can't do everything yourself, ESPECIALLY not something ambitious like a huge 3D game.


Happy Devruary!
Devruary Day 21 celebrates @VuVuuInc ![]()
! He's the solo game dev man behind Tiny Terraces, Otok, Entomophobia, and 6 more.
We also have a question for the devs of Game Jolt:
What lesson did dev teach you the hard way?






















