Questions in Game Dev

Post GameDev things!

Hey, any devs here using Construct 2/3?

Is there a way for me to make Tweens and Timers of certain objects to respect this object's timescale?

So I’m thinking about putting the swapped mode into those nights at Thomas’s 2 do you think I should putt it into tnat 2 and into other games (if I make any tnat games past tnat 2)

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I'm curious. ( •_•)
I've seen other indie games in relatively early development being covered by game journalists, and I was curious if I should try contacting one for my game #TwelveSlotSaloon?

What are your thoughts? Should I have more done?

Hey everyone, I feel like I've been inactive recently. I'm kinda burnt out on ideas. What would you guys like me to post/do on this account, and on my other social medias.

Comment below if you have any ideas.

I think I've found a plot hole in The Joy of Creation Story Mode:

Scott and Val Cawthon are well aware of their dire situation with The Ignited. They know they're deadly. Why didn't they call the police or a friend or neighbour at the time??

making a new game in unreal engine 4 would like to get ideas and feedback here you can see the menu ill be adding a custom game mode

(NOTE: This post is for programmers who have experience with the panoramic shader in Clickteam, it's not an update). I'm still new to using this panoramic shader, and I'm kind of struggling to get it to work. Can anyone help?

The script for <Project: Fredbear's> has been finished for a while, for story reasons the game will only have 4 nights of classic gameplay and 3 of free roam intermediaries, but I ask you, would you like more nights in the game?.

  4 votes Voting finished

Decided to rethink the main character's costume. I'm leaning towards the rightmost one-- easy to animate while still having some personality. What do you guys think?