Screenshot Saturday in Game Dev

Post GameDev things!

And here's the other power I programmed today: Oil Spill!

At every X meters traveled, your car releases an oil discharge at the ground. Zombies that step on it become slow and flammable (in the future, they will catch on fire!)

New power being developed: Grenades!

Every X seconds, the car will toss a grenade into the air, exploding when it hits the ground and hitting all zombies inside a radius!

#pixelart #retro #gamedev #indiedev #screenshotsaturday

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We have been reworking the menus again and now we have a complete map of the world of The Last Root!

🌵🗺️🌵🗺️

#Screenshotsaturday

Made the sprite for the player health and energy UI, as well as a couple of enemy animations for project #SOL .

More updates in the future, and more information at:

https://community.flowlab.io/t/plymouth-entertainment-sol-ghost-…

Cheers!

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My game in a nutshell :D

Hey, where are you headed, sweetheart?

Wishlist to support:⬇️

https://store.steampowered.com/app/2068190/Almost_My_Floor_Duali…

#gamedev #indie #indiedev

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Hiding in the volumetric shadows (or trying to)

Demo & Wishlist: http://bit.ly/3Ijv0rL

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Our enemies look for food, water, shelter and loot that catches their interest. But in the end, they actually they just waddle around ;)

Ludum Dare 52 has started so I'm going to leave this game for now. Here are some new levels to see while I'm working on other game.

It is a Wandering Merchant, dwelling in a city called Crossroads, or rather in its ruins, trapped in the Rift of the Abyss. Want to know more? Wishlist and follow: https://store.steampowered.com/app/2139870/Skelethrone_The_Prey/

#ScreenshotSaturday #Skelethrone #ValkyrieInitiative #Gamedev