Screenshot Saturday in Game Dev

Post GameDev things!


With another chapter out of the way, it's time for some UX improvements! Everybody loves those, right?
* Pixel-perfect mode - the game also scales perfectly on 1080p screens as-is
* Player selector & star counter in challenge mode
* Text is more readable

Can't stop looking at the Laboratorium...🤩Concentrating with so much 🌿 in the room might be hard, but those brewers will sure be enjoying some view!🍻⛪

Loading...Added display numbers to show damage dealt/taken in Chaosector, these values also change appearance depending on how large the values are!
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This is the game I've made for Ludum Dare 55, here are some shots from the game:

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