Screenshot Saturday in Game Dev

Post GameDev things!


With another chapter out of the way, it's time for some UX improvements! Everybody loves those, right?
* Pixel-perfect mode - the game also scales perfectly on 1080p screens as-is
* Player selector & star counter in challenge mode
* Text is more readable

Can't stop looking at the Laboratorium...🤩Concentrating with so much 🌿 in the room might be hard, but those brewers will sure be enjoying some view!🍻⛪


Added display numbers to show damage dealt/taken in Chaosector, these values also change appearance depending on how large the values are!









This is the game I've made for Ludum Dare 55, here are some shots from the game:

















