Show & Tell in Game Dev

Post GameDev things!

This decision was based on the fact that my friend @oddite suggested to add many interesting mechanics into the game(or re-work some of the old ones). Take a look!

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Update for build 1.1.4 is here!

Changes:

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🚀 Dive behind the scenes of #LithoBreak! Normally unseen in-game, this 60-second clip showcases the simulation backbone of our gameplay running at 100x speed! It's the invisible foundation that powers your lunar adventure. 🌌🎮 #LithoBreakSneakPeek

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A "small" project: Translating DELTARUNE to Spanish.(Article)

finally updated the overworld

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Experimenting with a top down version of my game! What do you think? #gamedev #gaming

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Instead of placing individual separate snow objects, you can simply turn on a snow layer and activate snowfall. (You can also change the wind direction 🙂)

Feel free to try out my mapmaker!

EN: New enemy: sniper, he is strong, but shoots slowly, but from afar

RU: Новый враг: снайпер, сильный, но стреляет медленно, зато издалека

ватахэльсеньке

Probably my fav most annoying enemy in bullet bunny 🤣 wishlist bullet bunny 🐰💀