All Posts in GameMaker

Share your creations!

Undertale: Harsh parallels update, plus looking for a new coder, writer, another concept artist (especially for consenting areas) and mapper. Please comment below if interested
(Also I’m co director on this project)
#Devruary Biggest two dev mistakes I remember making so far are (1) not backing up my games when switching computers and (2) not testing my games in a browser before uploading them as web builds. Thank goodness I've broken these habits!!

Loading...For day 1137 of coding, the knockback appears to be working. I just need to adjust speed and distance now
https://www.youtube.com/watch?v=py7PVryA3D0
https://www.youtube.com/watch?v=py7PVryA3D0
https://www.youtube.com/watch?v=py7PVryA3D0

Loading...For day 1136 of coding, I made some progress with damage knockback. There's still some work to do in order for it to work properly
#Devruary For me, the game will be ready to package and distribute when I can run it in a browser and spot zero issues. I find so much as one error, I delete the package, fix the error, and build it again.

Loading...Regarding development, the menu is being improved; you can now see if a piece of equipment is in use, how much it increases or decreases stats, and more.
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