General in GameMaker

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For day 186 of coding, I've started creating weapon levels

The weapons will have improved qualities as they go up; such as better range, damage, etc...

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For day 185 of coding, I made a basic enemy spawner

The spawner will create enemies off-screen up to a max number of enemies allowed at once

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For day 184 of coding, I've updated the pause screen a bit

There is now a textbox that scrolls in with the text once the game is paused

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For day 183 of coding, I made a pause screen

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For day 182 of coding, I improved the hit area of the ice attack

I've noticed the the collision area was only active for one frame. Now, it's there as long as the mist is there

My new Dacian game ! Dadas: Your Final Test !
In this video, I'm presenting my latest game Dadas from Daco-Roman impire. If you're a fan of ancient Rome or Dacia and you're looking for a fun and challeng...
https://www.youtube.com/watch?v=MreDgK7K1fM

Gradually redrawing the game. And here are my first attempts, a redraw of the main character. Along the way I'm learning the basics of pixel art.

#platformer #retro #IndieDev #IndieGame #gamedev #8bit #ScreenshotSaturday

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For day 181 of coding, the icy mist can now freeze enemies

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For day 180 of coding, I gave the explosion a collision area to effectively hit enemies with