General in GameMaker



For day 186 of coding, I've started creating weapon levels
The weapons will have improved qualities as they go up; such as better range, damage, etc...


For day 185 of coding, I made a basic enemy spawner
The spawner will create enemies off-screen up to a max number of enemies allowed at once


For day 184 of coding, I've updated the pause screen a bit
There is now a textbox that scrolls in with the text once the game is paused


For day 183 of coding, I made a pause screen


For day 182 of coding, I improved the hit area of the ice attack
I've noticed the the collision area was only active for one frame. Now, it's there as long as the mist is there


Gradually redrawing the game. And here are my first attempts, a redraw of the main character. Along the way I'm learning the basics of pixel art.
#platformer #retro #IndieDev #IndieGame #gamedev #8bit #ScreenshotSaturday


For day 181 of coding, the icy mist can now freeze enemies


For day 180 of coding, I gave the explosion a collision area to effectively hit enemies with