General in GameMaker



For day 311 of coding, I utilized multiple instances of the Bresenham line code to make the shoreline appear more natural

🌆 A wonderful view to end the week...
Sometimes we need to see life from a different perspective to appreciate the good things it has to offer, don't you think?
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For day 310 of coding, I utilized the Bresenham line code with another function to create a shoreline that isn't just a straight line


Star Sentinel.
Our Game mechanics - destroy blocks, electric traps... Make noise and have fun!
It was a great idea of the developer @Tom_RedWolf , it made the game more interesting and so much more fun to play.


He took the saying "bathe in the blood of your enemies" quite literally...
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🚀Embark on a futuristic journey to unravel family secrets in the year 2047 Athens with @phobossubhuman a tale of action, mystery, and horror.
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For day 309 of coding, I followed a tutorial from Refresher Towel Games on a basic Bresenham line function

🔫 Pleased to state that @tarkov continues to excel, enriching its immersive world.
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