General in GameMaker

Share your creations!


Steps to identify a coward:
1. Beat them.
2. Wait till they call their friends to finish you off.

here, the ejection system is ready... Show you?))
1 vote Voting finished

🌐Navigate a blockchain-powered, post-apocalyptic future in @macrocomp2e an evolving real-time strategy game with NFT integration.
📝Elevate your game's visibility with #IndiePump: https://forms.gle/QCkFBucD9FbGEo6c6
#IndieGame #IndiePump #IndieDev #GameDev #Gaming

For day 316 of coding, I've noticed that the "exit bridge" isn't forming on some parts of the map
I found out that ds_grid_set_region doesn't overwrite, so I redid the code somewhere else
I've also made it to where the bridge connects to land each time
Suggest ideas for the launcher in the comments, we just have zero ideas
100 follower special (Part Two):
I’m livestreaming progress for one of my games in an upcoming fireside, which game should I do?
If you’re planning on watching the stream, comment when you’re usually online so that I can plan the best time to do it!
12 votes Voting finished

For day 315 of coding, I made to where the exit is reachable if it spawns on water
Progress Report – Old and New

New screenshot! And now we are moving into active development. We believe that the alpha version of the game has reached the end, and switched to beta development